Since this week was Microsoft Build 2018, these were the top 5 things that came out of it for me. Obviously I’m leaning towards the topics that affect me the most. I’d love to hear what you found most interesting. Let me know in the comments or on Twitter.
If you work remotely or want to screen share with a co-worker in another office, you know how terrible most of current solutions are. VS Live share was announced in preview back in November 2017 and is now available.
It doesn’t matter what type of app you’re building, what language you’re programming in, or what OS you’re on: when you need to collaborate, Live Share will instantly share your project with a teammate. Edit and debug together in real time without teammates needing to clone a repo or set up their environment.
At Microsoft Build Live today, we are sharing a first look at our plans for .NET Core 3. The highlight of .NET Core 3 is support for Windows desktop applications, specifically Windows Forms, Windows Presentation Framework (WPF), and UWP XAML. You will be able to run new and existing Windows desktop applications on .NET Core and enjoy all the benefits that .NET Core has to offer.
Today at //Build 2018, we are excited to announce the preview of ML.NET, a cross-platform, open source machine learning framework. ML.NET will allow .NET developers to develop their own models and infuse custom ML into their applications without prior expertise in developing or tuning machine learning models.
ML.NET was originally developed in Microsoft Research and evolved into a significant framework over the last decade; it is used across many product groups in Microsoft like Windows, Bing, Azure, and more .
At Microsoft Build 2018 they also announced that Entity Framework 6.3 will run on .NET Core 3. This is pretty big news if you want to migrate to .NET Core but have giant road block of Entity Framework and can’t easily move to EF Core.
Today, at Build 2018, we announced a preview of the Google Android emulator that’s compatible with Hyper-V, available on the Windows 10 April 2018 Update. This enables developers with Hyper-V enabled on their machines to use a hardware accelerated Android emulator, without needing to switch to Intel’s HAXM hypervisor. Amazing work was done by the Windows Hyper-V team, with help from the Xamarin team, to make to this happen.