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Architecture

Decomposing CRUD to a Task Based UI

Moving from CRUD (Create, Read, Update Delete) based UI to a Task Based UI means creating a user interface that makes users’ tasks explicit. Tasks (or actions, commands) are a way to guide a user into the specific actions they can take for a given state or workflow. When you break down by actions, you then can start seeing where the boundaries might lie, which can help split entities into multiple boundaries. YouTube Check out my YouTube channel where I post all kinds of content that accompanies my posts including this video showing everything that is in this post. CRUD For this… Read More »Decomposing CRUD to a Task Based UI

AVOID Entity Services by Focusing on Capabilities

Entity Services are services that are centered around an Entity. For example, a CustomerService or a ProductService. Most times these services focus on data and CRUD operations. These services can cause low cohesion and in turn cause high coupling. Instead, focus on capabilities of services, the data encapsulated and owned by the service. Focusing on capabilities will increase cohesion and lower coupling. YouTube Check out my YouTube channel where I post all kinds of content that accompanies my posts including this video showing everything that is in this post. Entity Services I believe that the default way that systems are built and… Read More »AVOID Entity Services by Focusing on Capabilities

Aggregate (Root) Design: Behavior & Data

How do you persist your Aggregate using Entity Framework? Using a Repository to get/set your Aggregate Root? I see a lot of examples that bend over backward to make their Entities expose behaviors while try to encapsulate data. It doesn’t need to be difficult. And if you’re not using an ORM, what’s a way that you can capture the changes made by the Aggregate Root so that you can persist them writing SQL? YouTube Check out my YouTube channel where I post all kinds of content that accompanies my posts including this video showing everything that is in this post. Entity Framework… Read More »Aggregate (Root) Design: Behavior & Data