Distributed Systems Consistency: Mistake Nobody Warns You About!
One of the most common and very overlooked issues when writing a distributed system is consistency. You have one thing happening in one part of your system that triggers something else to happen in another part of the system, except it doesn’t happen, and that can be a nightmare to deal with. This is incredibly overlooked but incredibly common, so let’s jump into some code as an example. YouTube Check out my YouTube channel, where I post all kinds of content accompanying my posts, including this video showing everything in this post. Example Here’s a really simple sample example that I’m using… Read More »Distributed Systems Consistency: Mistake Nobody Warns You About!